Manifesto

  1. Sinclairean is not a general purpose Spectrum emulator; it's geared towards 2 main specific purposes, and therefore, towards 2 specific user profiles. Any other usage may not be suitable, and any other user type may not feel comfortable with it. If that's the case, proceed to point 4.
  2. Sinclairean's main purpose #1: To achieve the most realistic, accurate and immersive emulation experience in order to fully enjoy playing Spectrum games, without the shadow of a doubt that something may not be properly emulated and without annoying quirks such as frame drops or audio glitches that make you wake up and realize you're using an emulator. User profile: very strict, demanding players, possibly with a hatred for emulators.
  3. Sinclairean's main purpose #2: To provide the most accurate and advanced development resources and environment to aid in creating technically complex video games. User profile: very strict, demanding coders with a crush on floating bus, contended memory, MEMPTR, t-state counting and other fine Speccy intricacies.
  4. There are plenty of other really good Spectrum emulators out there for nearly every platform you can think of, so if you don't like Sinclairean or would like this feature implemented and that feature removed, you are free to go and use them. Bug and annoyances reports are welcome. Suggestions are not. Sorry.
  5. Sinclairean will always strive for being as close to the host's hardware as its OS permits, that's why it's implemented in machine code, and that's why a OS-less live boot version is planned.
  6. x86 and OpenGL are currently the most common CPU/GPU architectures, so these are the only ones officially maintained by Crestaco. Also, the only OS supported at the moment is 32-bit Windows (much to our regret). Other architectures may be supported by 3rd parties in the future.
  7. Realistic features and positive interferences emulation will be favored, whereas artificial, contrived, negative interferences won't be supported at all. Examples of realistic features are scanlines and aperture grille. Positive interferences (those that analogically enhance the otherwise dull low resolution Spectrum image) are mild color bleeding and blur. Artificial and contrived features are weird filters as SAL or the like, and negative interferences are those that worsen the image, those that back in the 80s made you angry (image distortion, coarse double image, noise snow).
  8. Sinclairean main application is free, but some of the forthcoming advanced proprietary and 3rd party external plugins may be shareware/commercial (at the author's discretion). Software development is a hard discipline; it takes many, many man-hours to build a complex application, and giving it for free is as odd as pretending not to pay a carpenter for installing my kitchen's furniture. I'm poor, married, have little time for coding and I think I've contributed enough to the freeware scene with all my MSX free games, so if you wanna get those state-of-the-art exclusive plugins, you'll have to either pay, convince my wife, or do some carpentry work in my kitchen :)